[opt] optimize nanovllm performance compareable with vllm.
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@@ -287,46 +287,56 @@ class Attention(nn.Module):
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o_acc, lse_acc = merge_attention_outputs(o_acc, lse_acc, prev_o, prev_lse)
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return o_acc, lse_acc
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# Double buffering with 2 slots
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slot_A = load_slots[0]
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slot_B = load_slots[1]
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# N-way pipeline: use ALL available slots for maximum overlap
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# Pipeline depth = num_slots - 1 (num_slots blocks in flight)
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num_slots = len(load_slots)
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# Pre-load first block to slot_A (async)
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offload_engine.load_to_slot_layer(slot_A, self.layer_id, cpu_block_table[0])
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# Phase 1: Pre-load up to num_slots blocks to fill the pipeline
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# This starts all transfers in parallel, utilizing full PCIe bandwidth
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num_preload = min(num_slots, num_blocks)
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for i in range(num_preload):
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offload_engine.load_to_slot_layer(load_slots[i], self.layer_id, cpu_block_table[i])
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# Phase 2: Main loop - compute and immediately reuse slot for next transfer
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# Use dedicated compute_stream (not default stream) to enable overlap with transfers
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compute_stream = offload_engine.compute_stream
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for block_idx in range(num_blocks):
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torch.cuda.nvtx.range_push(f"PipelineBlock: L{self.layer_id} B{block_idx}")
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# Alternate between slot_A and slot_B
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current_slot = slot_A if block_idx % 2 == 0 else slot_B
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next_slot = slot_B if block_idx % 2 == 0 else slot_A
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# Cycle through slots: slot[block_idx % num_slots]
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current_slot = load_slots[block_idx % num_slots]
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# Wait for current slot's transfer to complete
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# Wait for current slot's transfer to complete (on compute_stream)
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offload_engine.wait_slot_layer(current_slot, self.layer_id)
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# Start async load of next block to the OTHER slot
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# load_to_slot_layer internally waits for next_slot's compute_done
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if block_idx + 1 < num_blocks:
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offload_engine.load_to_slot_layer(next_slot, self.layer_id, cpu_block_table[block_idx + 1])
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# Compute attention on current slot's data
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torch.cuda.nvtx.range_push(f"FlashAttn: L{self.layer_id} PrevBlock{block_idx}")
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prev_k, prev_v = offload_engine.get_kv_for_slot(current_slot, self.layer_id)
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prev_o, prev_lse = flash_attn_with_lse(
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q_batched, prev_k, prev_v,
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softmax_scale=self.scale,
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causal=False,
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)
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torch.cuda.nvtx.range_pop()
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# IMPORTANT: Use dedicated compute_stream to avoid implicit sync with default stream
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with torch.cuda.stream(compute_stream):
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torch.cuda.nvtx.range_push(f"FlashAttn: L{self.layer_id} PrevBlock{block_idx}")
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prev_k, prev_v = offload_engine.get_kv_for_slot(current_slot, self.layer_id)
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prev_o, prev_lse = flash_attn_with_lse(
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q_batched, prev_k, prev_v,
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softmax_scale=self.scale,
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causal=False,
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)
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torch.cuda.nvtx.range_pop()
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# Record compute done - this allows the next round to safely load into this slot
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offload_engine.record_slot_compute_done(current_slot, self.layer_id)
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# Record compute done - this allows the next transfer to safely overwrite this slot
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offload_engine.record_slot_compute_done(current_slot, self.layer_id)
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# Merge with accumulated
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if o_acc is None:
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o_acc, lse_acc = prev_o, prev_lse
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else:
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o_acc, lse_acc = merge_attention_outputs(o_acc, lse_acc, prev_o, prev_lse)
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# Immediately start loading the NEXT block into this slot (if more blocks remain)
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# Key insight: reuse current_slot immediately after compute is done!
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next_block_idx = block_idx + num_slots
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if next_block_idx < num_blocks:
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offload_engine.load_to_slot_layer(current_slot, self.layer_id, cpu_block_table[next_block_idx])
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# Merge with accumulated (also on compute_stream for consistency)
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with torch.cuda.stream(compute_stream):
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if o_acc is None:
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o_acc, lse_acc = prev_o, prev_lse
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else:
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o_acc, lse_acc = merge_attention_outputs(o_acc, lse_acc, prev_o, prev_lse)
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torch.cuda.nvtx.range_pop() # PipelineBlock
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