15 KiB
15 KiB
Task Plan: Layerwise Offload Refactoring
Goal
Refactor layerwise offload to use proper OffloadEngine API, pre-allocate buffers, remove chunked prefill code, and pass needle test.
Phases
- Phase 1: Add layerwise API to OffloadEngine
- Phase 2: Pre-allocate buffers in ModelRunner
- Phase 3: Refactor run_layerwise_offload_prefill()
- Phase 4: Refactor run_layerwise_offload_decode()
- Phase 5: Remove chunked prefill code
- Phase 6: Verify with needle test
Key Questions
- Should we keep chunked_attention.py for MInference use?
- What's the max_seq_len for buffer pre-allocation?
- Should we implement incremental refactoring or all at once?
Decisions Made
- Use FullAttentionPolicy for initial testing (per user request)
- Focus on correctness first, then optimize async overlap
- GPU KV Cache使用Ring Buffer策略 (用户建议):
- 使用N个buffer (可配置,默认4个) 形成ring buffer
- 比固定2个buffer更灵活,流水线深度更深
- 可以预加载多层,更好地隐藏H2D延迟
- 例如: buffer[i] compute, buffer[(i+1)%N] load, buffer[(i+2)%N] load...
Errors Encountered
(none yet)
Status
Currently in Phase 0 - Planning complete, awaiting user approval
Detailed Implementation Plan
Phase 1: Modify OffloadEngine GPU Memory Layout + Add Layerwise API
File: nanovllm/kvcache/offload_engine.py
1.1 新的GPU内存布局 (Ring Buffer)
设计原则:
- 不追求极致的peak memory优化,而是保证流水线正确性和性能
- Ring buffer层数可从外部配置 (通过config或参数)
- 默认4层,可以根据GPU内存和H2D带宽调整
# ========== Ring-Buffered GPU KV Cache for Layerwise Offload ==========
#
# 参数: num_kv_buffers (外部可配置,默认4)
#
# Ring Buffer流水线 (以4个buffer为例):
# Buffer 0: [Load L0] → [Compute L0] ──────────────────────────► [Load L4]
# Buffer 1: [Load L1] → [Compute L1] ──────────────────────────►
# Buffer 2: [Load L2] → [Compute L2] ────────────────►
# Buffer 3: [Load L3] → [Compute L3] ──────►
#
# 优势:
# - 流水线深度 = num_kv_buffers - 1
# - 可以预加载多层,更好地隐藏H2D延迟
# - 比固定2层更灵活
def __init__(
self,
...,
num_kv_buffers: int = 4, # 外部可配置的ring buffer层数
):
self.num_kv_buffers = num_kv_buffers
# Shape: [num_kv_buffers, max_seq_tokens, kv_heads, head_dim]
self.layer_k_cache = torch.zeros(
num_kv_buffers, max_seq_tokens, num_kv_heads, head_dim,
dtype=dtype, device="cuda"
)
self.layer_v_cache = torch.zeros(
num_kv_buffers, max_seq_tokens, num_kv_heads, head_dim,
dtype=dtype, device="cuda"
)
# Per-buffer events for H2D completion
self.buffer_load_events = [torch.cuda.Event() for _ in range(num_kv_buffers)]
# 内存开销计算 (Qwen3-4B, 128K tokens):
# - kv_heads=8, head_dim=128, dtype=bf16
# - 单层: 128K × 8 × 128 × 2 = 256 MB
# - 4层ring buffer: 4 × 256 MB = 1 GB
# - 对比28层全部在GPU: 28 × 256 MB = 7.2 GB
# - **节省**: 7.2 GB - 1 GB = 6.2 GB
配置传递路径:
LLM(num_kv_buffers=4)
→ Config.num_kv_buffers
→ OffloadEngine(num_kv_buffers=config.num_kv_buffers)
移除旧的ring buffer设计:
# 移除: k_cache_gpu, v_cache_gpu (chunked prefill用的ring buffer)
# 移除: ring_slot_ready, ring_slot_offload_done, ring_slot_compute_done
# 移除: slot_transfer_streams
# 保留: prefill_offload_streams (用于D2H), compute_stream
1.2 新的Layerwise API方法
# ========== Prefill: Async D2H Offload ==========
def offload_layer_kv_async(
self, layer_id: int, k: Tensor, v: Tensor,
cpu_block_ids: list[int], total_tokens: int
) -> None:
"""Async offload layer KV to CPU using per-layer stream."""
stream = self.prefill_offload_streams[layer_id]
with torch.cuda.stream(stream):
stream.wait_stream(self.compute_stream) # Wait for compute
for i, cpu_block_id in enumerate(cpu_block_ids):
start = i * self.block_size
end = min(start + self.block_size, total_tokens)
self.k_cache_cpu[layer_id, cpu_block_id, :end-start].copy_(
k[start:end], non_blocking=True
)
self.v_cache_cpu[layer_id, cpu_block_id, :end-start].copy_(
v[start:end], non_blocking=True
)
self.prefill_offload_events[layer_id].record(stream)
def wait_layer_offload(self, layer_id: int) -> None:
"""Wait for specific layer's offload to complete."""
self.compute_stream.wait_event(self.prefill_offload_events[layer_id])
# ========== Decode: Ring-Buffered H2D Load ==========
def load_layer_kv_to_buffer(
self, buffer_idx: int, layer_id: int,
cpu_block_ids: list[int], valid_tokens_per_block: list[int]
) -> None:
"""
Async load layer KV from CPU to specified ring buffer slot.
Args:
buffer_idx: Ring buffer slot index (0 to num_kv_buffers-1)
layer_id: Which layer's KV to load
cpu_block_ids: CPU block IDs containing this layer's KV
valid_tokens_per_block: Number of valid tokens in each block
"""
stream = self.layer_load_streams[buffer_idx] # 每个buffer有独立的stream
with torch.cuda.stream(stream):
# 等待该buffer上一次compute完成 (防止覆盖正在使用的数据)
stream.wait_event(self.buffer_compute_done_events[buffer_idx])
offset = 0
for i, cpu_block_id in enumerate(cpu_block_ids):
valid_tokens = valid_tokens_per_block[i]
self.layer_k_cache[buffer_idx, offset:offset+valid_tokens].copy_(
self.k_cache_cpu[layer_id, cpu_block_id, :valid_tokens],
non_blocking=True
)
self.layer_v_cache[buffer_idx, offset:offset+valid_tokens].copy_(
self.v_cache_cpu[layer_id, cpu_block_id, :valid_tokens],
non_blocking=True
)
offset += valid_tokens
self.buffer_load_events[buffer_idx].record(stream)
def wait_buffer_load(self, buffer_idx: int) -> None:
"""Wait for buffer load to complete on compute_stream."""
self.compute_stream.wait_event(self.buffer_load_events[buffer_idx])
def get_buffer_kv(self, buffer_idx: int, total_tokens: int) -> tuple[Tensor, Tensor]:
"""Get KV from specified ring buffer slot."""
return (
self.layer_k_cache[buffer_idx, :total_tokens],
self.layer_v_cache[buffer_idx, :total_tokens]
)
def record_buffer_compute_done(self, buffer_idx: int) -> None:
"""Record that compute on this buffer is done (allows next load to reuse it)."""
self.buffer_compute_done_events[buffer_idx].record(self.compute_stream)
1.3 Ring Buffer所需的额外资源
# Per-buffer streams (并行加载多个buffer)
self.layer_load_streams = [torch.cuda.Stream() for _ in range(num_kv_buffers)]
# Per-buffer events
self.buffer_load_events = [torch.cuda.Event() for _ in range(num_kv_buffers)]
self.buffer_compute_done_events = [torch.cuda.Event() for _ in range(num_kv_buffers)]
# 初始化: 标记所有buffer为"compute done" (允许首次加载)
for event in self.buffer_compute_done_events:
event.record()
Phase 2: Pre-allocate Buffers in ModelRunner
File: nanovllm/engine/model_runner.py
Add in __init__():
def _allocate_layerwise_buffers(self):
max_seq_len = self.config.max_model_len
hidden_size = self.config.hf_config.hidden_size
num_heads = self.config.hf_config.num_attention_heads
num_kv_heads = self.config.hf_config.num_key_value_heads
head_dim = hidden_size // num_heads
# QKV buffer for prefill
self.prefill_qkv_buffer = torch.empty(
max_seq_len, hidden_size + 2 * num_kv_heads * head_dim,
dtype=self.dtype, device="cuda"
)
# Decode buffers (single token)
self.decode_qkv_buffer = torch.empty(
1, hidden_size + 2 * num_kv_heads * head_dim,
dtype=self.dtype, device="cuda"
)
Phase 3: Refactor run_layerwise_offload_prefill()
Key changes:
- Use
offload_engine.compute_streamfor all computation - Use
offload_layer_kv_async()instead of_offload_layer_kv_to_cpu_sync() - Enable overlap: layer N offload overlaps with layer N+1 compute
- Remove
torch.cuda.synchronize()
def run_layerwise_offload_prefill(self, seqs):
offload_engine = self.kvcache_manager.offload_engine
compute_stream = offload_engine.compute_stream
with torch.cuda.stream(compute_stream):
for layer_id in range(num_layers):
# Wait for previous layer's offload buffer to be safe
if layer_id > 0:
offload_engine.wait_layer_offload(layer_id - 1)
# Compute (using pre-allocated buffers where possible)
q, k, v = compute_layer_qkv(...)
attn_out = flash_attn_varlen_func(q, k, v, causal=True)
hidden_states = compute_mlp(...)
# Async offload (overlaps with next layer)
offload_engine.offload_layer_kv_async(layer_id, k, v, cpu_block_ids, total_tokens)
# Wait for final layer
offload_engine.wait_layer_offload(num_layers - 1)
Phase 4: Refactor run_layerwise_offload_decode()
Key changes:
- 使用Ring Buffer实现compute/transfer overlap
- N个buffer循环使用 (N = num_kv_buffers, 外部可配置)
- 使用stream events而非global sync
- 流水线深度 = N-1 (可预加载N-1层)
Ring Buffer流水线示意 (以4个buffer为例):
时间 ────────────────────────────────────────────────────────────────────────►
Buffer 0: [Load L0] ─► [Compute L0] ────────────────────────► [Load L4] ─►
Buffer 1: [Load L1] ─► [Compute L1] ────────────────────────►
Buffer 2: [Load L2] ─► [Compute L2] ────────────────►
Buffer 3: [Load L3] ─► [Compute L3] ────►
流水线深度 = 3 (同时预加载3层)
def run_layerwise_offload_decode(self, seqs):
offload_engine = self.kvcache_manager.offload_engine
compute_stream = offload_engine.compute_stream
num_buffers = offload_engine.num_kv_buffers
# 计算每个block的valid tokens
valid_tokens_per_block = self._compute_valid_tokens(cpu_block_table, total_prefill_tokens)
# Phase 1: 预加载前N层到ring buffer (填满流水线)
num_preload = min(num_buffers, num_layers)
for i in range(num_preload):
offload_engine.load_layer_kv_to_buffer(
i, i, cpu_block_table, valid_tokens_per_block
)
# Phase 2: 主循环 - compute当前层,load下一层
with torch.cuda.stream(compute_stream):
for layer_id in range(num_layers):
# 1. 计算当前buffer index (ring)
current_buffer = layer_id % num_buffers
# 2. 等待当前buffer的加载完成
offload_engine.wait_buffer_load(current_buffer)
# 3. 开始加载下一层到同一buffer (buffer被复用)
# 下一层 = layer_id + num_buffers (因为当前层用完后buffer可复用)
next_layer_to_load = layer_id + num_buffers
if next_layer_to_load < num_layers:
offload_engine.load_layer_kv_to_buffer(
current_buffer, next_layer_to_load, cpu_block_table, valid_tokens_per_block
)
# 4. 获取当前buffer的KV并计算
k_prefill, v_prefill = offload_engine.get_buffer_kv(current_buffer, total_prefill_tokens)
# 5. 计算新token的QKV
q_new, k_new, v_new = self._compute_decode_qkv(layer_id, hidden_states)
# 6. 拼接并计算attention
k_full = torch.cat([k_prefill, k_decode_prev, k_new], dim=0)
v_full = torch.cat([v_prefill, v_decode_prev, v_new], dim=0)
attn_out = flash_attn_varlen_func(q_new, k_full, v_full, causal=False)
# 7. 标记当前buffer的compute完成 (允许后续load复用这个buffer)
offload_engine.record_buffer_compute_done(current_buffer)
# 8. 存储新KV到decode buffer
offload_engine.decode_k_buffer[layer_id, pos].copy_(k_new.squeeze(0))
offload_engine.decode_v_buffer[layer_id, pos].copy_(v_new.squeeze(0))
# 9. MLP
hidden_states = self._compute_mlp(layer_id, attn_out)
# Block满时offload (使用async API)
if block_is_full:
offload_engine.offload_decode_buffer_async(cpu_block_id)
# 注意: 这里不需要立即wait,可以在下一个decode step开始前wait
优势:
- Compute和H2D transfer完全overlap
- 流水线深度可配置 (num_kv_buffers-1)
- 没有global
torch.cuda.synchronize() - 使用stream events进行细粒度同步
- Buffer在layer_id + num_buffers时自动复用
Phase 5: Remove Chunked Prefill Code
Files to modify:
| File | Remove |
|---|---|
nanovllm/layers/attention.py |
_chunked_prefill_attention(), _chunked_decode_attention(), _sync_load_previous_chunks(), _ring_buffer_pipeline_load(), _decode_ring_buffer_pipeline(), _decode_with_layer_pipeline() |
nanovllm/utils/context.py |
is_chunked_prefill, prev_kv_ranges, chunk_offset, chunked_seq, decode_pos_in_block, decode_start_pos_in_block, current_chunk_idx |
nanovllm/kvcache/chunked_attention.py |
Keep for MInference (or remove if unused) |
Simplify Attention.forward() to:
def forward(self, q, k, v):
if context.is_prefill:
if context.sparse_prefill_policy:
return policy.sparse_prefill_attention(q, k, v, self.layer_id)
else:
return flash_attn_varlen_func(q, k, v, causal=True)
else:
return flash_attn_with_kvcache(q, k_cache, v_cache, causal=True)
Phase 6: Verification
Test command:
PYTHONPATH=/home/zijie/.claude-squad/worktrees/zijie/int-offload-1_188890c8699249f7:$PYTHONPATH \
python tests/test_needle.py \
--model ~/models/Qwen3-4B-Instruct-2507/ \
--max-model-len 32768 \
--input-len 8192 \
--enable-offload \
--block-size 1024 \
--num-gpu-blocks 2
Success criteria: test_needle: PASSED
Current Issues Summary
| Issue | Location | Solution |
|---|---|---|
Direct .copy_() bypassing OffloadEngine |
model_runner.py:798-804 |
Use offload_layer_kv_async() |
torch.cuda.synchronize() |
model_runner.py:804 |
Use stream events |
| Intermediate memory not pre-allocated | model_runner.py:508-517 |
Pre-allocate in __init__() |
| Chunked prefill code unused | attention.py, context.py |
Remove entirely |
Critical Files
nanovllm/kvcache/offload_engine.py- Add layerwise APInanovllm/engine/model_runner.py- Pre-allocate buffers, refactor prefill/decodenanovllm/layers/attention.py- Remove chunked prefill codenanovllm/utils/context.py- Remove chunked prefill fields